Metal Gear Solid 5 Release Date News: Gameplay Experience Better Than Expected? Creator Hideo Kojima Suggests It Will ‘Go Beyond The Console’

Metal Gear creator Hideo Kojima has suggested the Metal Gear Solid V: The Phantom Pain gameplay experience will extend beyond consoles, once again alluding to second-screen features in the upcoming sequel, CVG.com reports.

"Metal Gear Solid 4 was a turning point: the engine, the multi-platform and online elements," he told IGN.

"Moving forward I wanted to have a Metal Gear Solid that you could play on whatever you wanted, and that's how we created Peace Walker. Now we're presenting something again that's console-only, but that's not actually true of Metal Gear Solid 5."

Metal Gear Solid 5 will be split into two parts, Ground Zeroes and Phantom Pain,  but the game's developer says Ground Zeroes will be a "more traditional Metal Gear game.," according to  EuroGamer.com.

"Ground Zeroes is a gentle introduction to that world," Kojima says as he introduces the live demo, according to the website.

"It's sort of like a tutorial, where you can enjoy the open world on a small scale but where it's still a more traditional Metal Gear game."

Metal Gear Solid 5 has captured the attention of gamers waiting for its release date, but one analyst suggests many people have not noticed how much the series has evolved over time.

"Kojima's never been shy about communicating an affection for western games and western culture, a passion made explicit with the recent opening of a Los Angeles arm of Kojima Productions," EuroGamer.com writes.

"That new perspective and workforce brings something else, too. Metal Gear Solid 5 is shooting for global superstardom, and for its place on the main stage alongside Assassin's Creed, Grand Theft Auto and Elder Scrolls."

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