"No Man's Sky" game director Sean Murray recently talked about the release date of the game and claimed how the studio is "managing the hype" the game has gotten.
In a report by Screen Rant, an interview with the director by Eurogamer revealed the reason why Hello Games have been very quiet about the game and cleared up the air about the game's "hype" by calling it an "excitement" by fans.
With its open world concept, the site stated how the game could be tagged as "Skyrim in space" but focused on saying that multiplayer would definitely not be in the picture for the release date of "No Man's Sky."
He revealed how they were "really are very careful to downplay any multiplayer aspects" while creating the game.
"This is not an MMO," Murray said in the interview. "It's not a game you sit down and play with your friends... If you want a death match, No Man's Sky is not for you."
In addition to that, the managing director of Hello Games also appeared on the "Late Show with Stephen Colbert" and revealed how big the open universe was.
According to a report by Independent, Murray claimed that "No Man's Sky" is so open that it has 18 quintillion discoverable planets in the game!
Each planet was said to be created by a procedurally generated deterministic open universe, which made each planet unique "creating data algorithmically rather than manually," the report stated.
"Even if a new planet was discovered every second, we'd all be long dead before they were all found," Murray said in the interview on the talk show. "We are constantly surprised. We will find creatures and trees that we never knew existed, we will find life in places that we never expected."
Official release date of "No Man's Sky" is slated in June of 2016 and will be available for the PC and the PS4.