'Half Life 3' Release Date Rumors: This year actually marks the 12th year since "Half-Life 2" was released in the gaming consoles and the PC.
"Half-Life 2" was released 12 years ago, Valve released "Half-Life 2: Episode Two" nine years ago. "Half-Life 2: Episode Three" but it never materialized. Game developer Valve Corporation has been quiet "Half-Life 3".
Matthew Shezman's YouTube channel Bitter Strike Cartoons released a new cartoon parody about Fallout 4. It takes place in the year 2287 and Half-Life 3 still isn't finished.
"Guys...thank you very much for the positive response for this video," Shezman wrote to the channel following its success.
"I wasn't expecting all this love and i was even going to hold (or even scrap) a Metal Gear Solid V Parody that i already wrote to be published in September...but i wasn't sure if i could do it. But since this video seems to be going good, i'm very hopeful i will start working on this new parody as soon as i can for you guys. Thanks again for everything, i love you all! : )"
Valve approved the launch of a fan-made game inspired by "Half-Life 3" made by 25-year-old indie developer Richard Seabrook
The game, titled "Prospekt," will go live on Steam on Feb. 11. The new Half-life fan-made game was made using graphics and assets from the Half-life 2 game.
The stand-alone game is said to feature 13 levels. It uses the graphics and assets from "Half-Life 2" and is about as long.
Seabrook said he left his old role and begun this as a way to apply for a job at Valve.
"Half Life 3" is expected to bring a much-improved game to all avid gamers.
Marc Laidlaw, one of the most important people at Valve, announced he has retired from game-making.
According to GameSpot, Laidlaw told a Reddit user that he has nothing else to offer for Half Life fans.
"I am no longer a full or part time Valve employee, no longer involved in day-to-day decisions or operations, no longer a spokesperson for the company, no longer privy to most types of confidential information, no longer working on Valve games in any capacity," Laidlaw write to a fan on Reddit.
"An outwardly obvious reason is that I'm old, or anyway oldish. My nickname when I first started at Valve in 1997 was 'old man Laidlaw'. The little baby level designer who gave me that that nickname is now older than I was then. I had a good run but lately I have been feeling a need for a break from the collaborative chaos of game production, and a return to more self-directed writing projects."
Laidlaw said he will return to writing in mediums other than games.