Elder Scrolls Online Review, Classes, Beta [UPDATE]: Delay Drama? PS4, Xbox One Postponement Address By Developer

Elder Scrolls Online developer Bethesda released a statement on the game's Playstation 4 and Xbox One delay, mentioning it was the "right thing to do."

"We're not happy about it -- obviously we much rather have the console version out in June," Bethesda Vice President of Public Relations and Marketing Pete Hines said, according to CVG.

"But it seemed like the right thing to do, and we did spend a little time working with the console folks to try to come up with some kind of a thing so that the folks who couldn't play it could buy the PC version and then add a next-gen console version later for a lot less money. That seemed like something that was worth working on before we announced the delay."

Elder Scrolls Online "Craglorn" fans have brought their frustrations with the newly released game on forums to complain about specs and features.

"The story seems nice and creative, unfortunately, it seems people only want to farm mobs in there, and as a result, I could not progress very far. But I think the story started well, shame I'll never see how it goes, as I refuse to have to organize things to be able to do something as basic as questing," said user Squishy on May 25 via the Elder Scrolls Online official forum, the Epoch Times reports.

Bethesda cannot guarantee that Elder Scrolls Online will be released for the Xbox One and PS4 in 2014, Game Spot reports, leaving many fans wondering if the game's release date for the next-generation consoles may have been cancelled.

The company's developer, however, has reassured gamers they will be released for the consoles.

"I will tell you we are working round the clock to try and make that happen," creative director Paul Sage told IGN, according to the site.

"I can't guarantee anything, that would be foolish to do, but we are certainly working with that goal in mind."

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